<feed xmlns='http://www.w3.org/2005/Atom'>
<title>kernel/git/stable/linux.git/sound/firewire/dice, branch linux-4.6.y</title>
<subtitle>Linux kernel stable tree</subtitle>
<id>https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/atom?h=linux-4.6.y</id>
<link rel='self' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/atom?h=linux-4.6.y'/>
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<updated>2016-03-28T07:32:57+00:00</updated>
<entry>
<title>ALSA: dice: fix memory leak when unplugging</title>
<updated>2016-03-28T07:32:57+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-27T23:29:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=6b94fb14fcff3d9be13aae271f2345ab3f656b0c'/>
<id>urn:sha1:6b94fb14fcff3d9be13aae271f2345ab3f656b0c</id>
<content type='text'>
When sound card is going to be released, dice private data is
also released. Then all of data should be released. However,
stream data is not released. This causes memory leak when
unplugging dice unit.

This commit fixes the bug.

Fixes: 4bdc495c87b3('ALSA: dice: handle several PCM substreams when any isochronous streams are available')
Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: use structure to represent register parameters instead of array with basic type element</title>
<updated>2016-03-10T14:44:39+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-10T12:44:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=8cc1a8ab477e974a3516e73276ef4b6e546c4c65'/>
<id>urn:sha1:8cc1a8ab477e974a3516e73276ef4b6e546c4c65</id>
<content type='text'>
In dice interface, two blocks of register are accessible via IEEE 1394
asynchronous transaction to represent the number of supported isochronous
streams and the number of quadlets for stream information.

Current ALSA dice driver uses array with 'unsigned int' element for
temporary cache of these information. But using structure is preferable
for begin easily comprehensible.

This commit applies a local structure for this aim.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: force to add two pcm devices for listed models</title>
<updated>2016-03-09T15:20:58+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-07T13:35:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=7cafc65b3aa1b6970f92211c55712f115d876cfc'/>
<id>urn:sha1:7cafc65b3aa1b6970f92211c55712f115d876cfc</id>
<content type='text'>
Some models reduce the number of available isochronous streams for higher
sampling transfer frequency. Such models bring an issue about how to add
PCM substreams. When at lower sampling transfer frequency, the
models reports whole available streams, thus this driver can add enough
number of PCM substreams at probing time. On the other hand, at higher
sampling transfer frequency, this driver can just add reduced number of
PCM substreams. After probed, even if the sampling transfer frequency is
changed to lower rate, fewer PCM substreams are actually available. This
is inconvenience.

For the reason, this commit adds a list so that this driver assume models
on the list to have two pairs of PCM substreams. This list keeps the name
of model in which the number of available streams differs depending on
sampling transfer frequency.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: handle several PCM substreams when any isochronous streams are available</title>
<updated>2016-03-09T15:20:57+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-07T13:35:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=4bdc495c87b323721eace38c581d7bd2652aa613'/>
<id>urn:sha1:4bdc495c87b323721eace38c581d7bd2652aa613</id>
<content type='text'>
In former commits, ALSA dice driver can handle available isochronous
streams. This commit adds support for several PCM substreams on the
streams.

The additional PCM substreams are available via another ALSA PCM character
devices so that one ALSA PCM application can handle them without cumbersome
operations. For example, two PCM substreams are available on each stream,
two ALSA character devices are added for them. In configuration space of
alsa-lib, it's represented with 'hw:0,0' and 'hw:0,1'.

The PCM substreams are constraint to parameters of the corresponding
streams. If the PCM substreams are unavailable for some reasons,
open(2) to ALSA PCM character device returns error and reports ENXIO.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: handle whole available isochronous streams</title>
<updated>2016-03-09T15:20:57+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-07T13:35:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=436b5abe2224d6788eda7c5eb627b593bd96c438'/>
<id>urn:sha1:436b5abe2224d6788eda7c5eb627b593bd96c438</id>
<content type='text'>
This commit enables ALSA dice driver to handle whole available streams.

In Dice, certain registers represent the number of available streams at
current sampling transfer frequency for both directions. The parameters
of each stream are represented in a block of register. This block is
aligned sequentially. These streams start simultaneously by writing
enable bit to a register.

This commit operates these registers when starting/stopping streams.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: have two sets of isochronous resources/streams</title>
<updated>2016-03-09T15:20:56+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-03-07T13:35:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=8ae25b760ade9856e5a217ca4f7c3d531b312ca4'/>
<id>urn:sha1:8ae25b760ade9856e5a217ca4f7c3d531b312ca4</id>
<content type='text'>
Currently ALSA dice driver handles a pair of isochronous resources for
IEC 61883-1/6 packet streaming. While, according to some documents about
ASICs named as 'Dice', several isochronous streams are available.

Here, I start to describe ASICs produced under 'Dice' name.
 * Dice II (designed by wavefront semiconductor, including TCAT's IP)
   * STD (with limited functionality of DTCP)
   * CP  (with full functionality of DTCP)
 * TCD2210/2210-E (so-called 'Dice Mini')
 * TCD2220/2220-E (so-called 'Dice Jr.')
 * TCD3070-CH (so-called 'Dice III')

Some documents are public and we can see hardware design of them. We can
find some articles about hardware internal register definitions
(not registers exported to IEEE 1394 bus).

* DICE II User Guide
  * http://www.tctechnologies.tc/archive/downloads/dice_ii_user_guide.pdf
    * 6.1 AVS Audio Receivers
      * Table 6.1: AVS Audio Receiver Memory Map
        * ARX1-ARX4
    * 6.2 AVS Audio Transmitters
      * Table 6.2: AVS Audio Transmitter Memory Map
        * ATX1, ATX2
* TCD22xx User Guide
  * http://www.tctechnologies.tc/downloads/tcd22xx_user_guide.pdf
    * 6.1 AVS Audio Receivers
      * Table 66: AVS Audio Receiver Memory Map
        * ARX1, ARX2
    * 6/2 AVS Audio Transmitters
      * Table 67: AVS Audio Transmitter Memory Map
        * ATX1, ATX2
* DICE III
  * http://www.tctechnologies.tc/downloads/TCD3070-CH.pdf
    * Dual stream 63 channel transmitter/receiver

For Dice II and TCD22xx series, maximum 16 data channels are transferred in
an AMDTP packet, while for Dice III, maximum 32 data channels are
transferred.

According to the design of the series of these ASICs, this commit allows
this driver to handle additional set of isochronous resources. For
practical reason, two pair of isochronous resources are added. As of this
commit, this driver still use a pair of the first isochronous resources.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: drop duplex streams synchronization to transfer own time stamps</title>
<updated>2016-02-28T09:56:24+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-02-27T12:01:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=1387e3eafa94837342b044b429b79830998009ac'/>
<id>urn:sha1:1387e3eafa94837342b044b429b79830998009ac</id>
<content type='text'>
This commit drops implementation of duplex streams synchronization
from ALSA dice driver, due to a reason of hardware design. This patch
allows dice-based units to generate sounds correctly when isochronous
packet streaming starts at first time.

In IEC 61883-6:2005, CIP packetization layer for AM824 data format
utilizes the value of SYT field in CIP header of received packet for
a reference to phase lock loop. Figure 3 in clause 4.3 describes it.
The value is an offset from cycle_time field of every cycle start packet
from cycle master on IEEE 1394 bus. The time calculated with these two
fields is called as 'presentation timestamp' which represents the time
to play data included in the packet.

Although, this idea includes some problems due to accuracy of timekeep in
cycle master, accuracy of transmission of cycle start packet on the bus
with the other units, accuracy of sampling clock in data transmitter side
and accuracy of replay in data receiver side. In most case, these
accuracies somewhat worse because there's no such ideal hardwares in this
world.

For the issues, ASICs for Dice include Jitter Elimination Technologies
(JET) PLL. The PLL can handle several sources of clock and compensate it
with high-precision internal clock source. The sequence of value in syt
field of received AMDTP packets is one of the sources, therefore
transmitters on IEEE 1394 bus should transfer it.

On the other hand, current ALSA dice driver is programmed with a mode of
duplex streams with synchronization. In this mode, the driver outputs
packets after some incoming packets are handled, to re-use the value of
SYT field in incoming packets to the value for outgoing packets. This mode
is enabled when source signal of sampling clock is set to internal, and
this is a major use case. Thus, in most cases, the unit receives no packets
during a short time after packet streaming starts.

As long as I experienced, this causes the units to generate no sounds at
first time to receive packets. This issue occurs only with Dice II. I guess
this is due to a quirk of the PLL. In short, the PLL cannot generate firm
signals to ADCs/DACs or the other ICs when no packets are received in the
beginning of packet streaming. While, on second time or later, the unit
generates sound correctly. I guess that starting packet streaming at first
time sets the PLL correctly.

Well, still based on my hypothesis and no way to prove it, this commit
drops duplex streams synchronization from this driver. At least, the PLL
requires the sequence of value in SYT field of received AMDTP packets as
one of source of clock signals with internal clock source.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: old firmware optimization for Dice notification</title>
<updated>2016-02-12T08:52:49+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-02-11T11:18:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=fbeac84dbe9e72d58b1377a0d1bc8a58f40ce31a'/>
<id>urn:sha1:fbeac84dbe9e72d58b1377a0d1bc8a58f40ce31a</id>
<content type='text'>
As long as I tested, Dice-based models produced by TC Electronic with
factory-configured settings transfer no notification within
ensure_phase_lock(). On the other hand, with upgraded firmwares, it
starts to transfer the notification. This seems to be a quirk of earlier
firmwares.

This commit ensures phase lock by reading a register after waiting for
the notification. Even if it's timed-out, ensure_phase_lock() return
success as long as the register has expected clock status.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: change notification mask to detect lock status change</title>
<updated>2016-02-12T08:52:43+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-02-11T11:18:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=aec045b80d79bdc2cdd9b0003ff85b0470107e18'/>
<id>urn:sha1:aec045b80d79bdc2cdd9b0003ff85b0470107e18</id>
<content type='text'>
With former patchset, ALSA dice driver doesn't change clock parameters
anymore, while the driver still touch clock configuration for phase lock.

Although the locking status is in Dice notification, the driver doesn't
detect it. Usually, this causes no issues because in most case
NOTIFY_LOCK_CHG notification transfers after NOTIFY_CLOCK_ACCEPTED
notification, while it's better to detect locking status.

This commit changes notification mask just to detect lock status change.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
<entry>
<title>ALSA: dice: ensure phase lock before starting streaming</title>
<updated>2016-02-09T11:22:11+00:00</updated>
<author>
<name>Takashi Sakamoto</name>
<email>o-takashi@sakamocchi.jp</email>
</author>
<published>2016-02-08T13:54:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.rulkc.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=dfabc0eee1400b910d9e0f4bc55af8d2797927d2'/>
<id>urn:sha1:dfabc0eee1400b910d9e0f4bc55af8d2797927d2</id>
<content type='text'>
In former commits, probing process has no need to set sampling transfer
frequency. Although it's OK to drop a function to change the frequency
from this module, some models require it before streaming. This seems to
be due to phase lock of clock source.

This commit moves the function from transaction layer to stream layer, and
rename it according to the purpose.

Signed-off-by: Takashi Sakamoto &lt;o-takashi@sakamocchi.jp&gt;
Signed-off-by: Takashi Iwai &lt;tiwai@suse.de&gt;
</content>
</entry>
</feed>
