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authorMichael Kubacki <michael.kubacki@microsoft.com>2026-06-16 15:07:22 -0400
committermergify[bot] <37929162+mergify[bot]@users.noreply.github.com>2026-06-30 21:42:50 +0000
commit84012d29f77b8009ed01d84e811ccecaeb37ddc1 (patch)
treee5c4cbf2f1707fd662abf4590822b63456767f3a
parentb7d780bf131b193a5505c70a41adbc24af949bdb (diff)
downloadedk2-84012d29f77b8009ed01d84e811ccecaeb37ddc1.tar.gz
edk2-84012d29f77b8009ed01d84e811ccecaeb37ddc1.zip
EmulatorPkg: Remove VS2017 Visual Studio solution
VS2017 support is being removed from edk2. This Visual Studio solution built the EmulatorPkg host with the VS2017 toolchain (`-t VS2017`), which will no longer exist in tools_def.template. The EmulatorPkg documentation and CI build with VS2022, so the VS2017 solution is removed. Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
-rw-r--r--EmulatorPkg/Win/VS2017/BuildVS.bat3
-rw-r--r--EmulatorPkg/Win/VS2017/Win.sln25
-rw-r--r--EmulatorPkg/Win/VS2017/Win.vcxproj120
-rw-r--r--EmulatorPkg/Win/VS2017/Win.vcxproj.filters50
-rw-r--r--EmulatorPkg/Win/VS2017/Win.vcxproj.user13
5 files changed, 0 insertions, 211 deletions
diff --git a/EmulatorPkg/Win/VS2017/BuildVS.bat b/EmulatorPkg/Win/VS2017/BuildVS.bat
deleted file mode 100644
index 6fcf40cc0a..0000000000
--- a/EmulatorPkg/Win/VS2017/BuildVS.bat
+++ /dev/null
@@ -1,3 +0,0 @@
-cd ../../../
-@call edksetup.bat
-build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 %*
diff --git a/EmulatorPkg/Win/VS2017/Win.sln b/EmulatorPkg/Win/VS2017/Win.sln
deleted file mode 100644
index 397c5d9b8b..0000000000
--- a/EmulatorPkg/Win/VS2017/Win.sln
+++ /dev/null
@@ -1,25 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 15
-VisualStudioVersion = 15.0.28010.2003
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Win", "Win.vcxproj", "{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|x64 = Debug|x64
- Debug|x86 = Debug|x86
- Release|x64 = Release|x64
- Release|x86 = Release|x86
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x64.ActiveCfg = Debug|x64
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x64.Build.0 = Debug|x64
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x86.ActiveCfg = Debug|Win32
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Debug|x86.Build.0 = Debug|Win32
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x64.ActiveCfg = Release|x64
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x64.Build.0 = Release|x64
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x86.ActiveCfg = Release|Win32
- {B4E1783F-FD72-4214-B0F7-69271BAD5DDF}.Release|x86.Build.0 = Release|Win32
- EndGlobalSection
-EndGlobal
diff --git a/EmulatorPkg/Win/VS2017/Win.vcxproj b/EmulatorPkg/Win/VS2017/Win.vcxproj
deleted file mode 100644
index 0f574a8e7f..0000000000
--- a/EmulatorPkg/Win/VS2017/Win.vcxproj
+++ /dev/null
@@ -1,120 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>15.0</VCProjectVersion>
- <ProjectGuid>{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}</ProjectGuid>
- <Keyword>MakeFileProj</Keyword>
- <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <NMakeBuildCommandLine>BuildVS.bat -a IA32</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine>BuildVS.bat -a IA32 all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine>BuildVS.bat -a IA32 clean</NMakeCleanCommandLine>
- <OutDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</OutDir>
- <IntDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</IntDir>
- <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\Ia32;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <NMakeBuildCommandLine>BuildVS.bat -a IA32 -b RELEASE</NMakeBuildCommandLine>
- <NMakePreprocessorDefinitions>
- </NMakePreprocessorDefinitions>
- <NMakeReBuildCommandLine>BuildVS.bat -a IA32 -b RELEASE all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine>BuildVS.bat -a IA32 -b RELEASE clean</NMakeCleanCommandLine>
- <OutDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</OutDir>
- <IntDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</IntDir>
- <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\Ia32;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <NMakeBuildCommandLine>BuildVS.bat -a X64</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine>BuildVS.bat -a X64 all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine>BuildVS.bat -a X64 clean</NMakeCleanCommandLine>
- <OutDir>..\..\..\Build\EmulatorX64\DEBUG_VS2017\</OutDir>
- <IntDir>..\..\..\Build\EmulatorX64\DEBUG_VS2017\</IntDir>
- <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\X64;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <NMakeBuildCommandLine>BuildVS.bat -a X64 -b RELEASE</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine>BuildVS.bat -a X64 -b RELEASE all</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine>BuildVS.bat -a X64 -b RELEASE clean</NMakeCleanCommandLine>
- <OutDir>..\..\Build\EmulatorX64\DEBUG_VS2017\</OutDir>
- <IntDir>..\..\Build\EmulatorX64\DEBUG_VS2017\</IntDir>
- <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\X64;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>
- </PropertyGroup>
- <ItemGroup>
- <ClCompile Include="..\Host\WinBlockIo.c" />
- <ClCompile Include="..\Host\WinFileSystem.c" />
- <ClCompile Include="..\Host\WinGopInput.c" />
- <ClCompile Include="..\Host\WinGopScreen.c" />
- <ClCompile Include="..\Host\WinHost.c" />
- <ClCompile Include="..\Host\WinMemoryAllocationLib.c" />
- <ClCompile Include="..\Host\WinThunk.c" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\Host\WinGop.h" />
- <ClInclude Include="..\Host\WinHost.h" />
- <ClInclude Include="..\Host\WinInclude.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="..\Host\WinHost.inf" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project>
diff --git a/EmulatorPkg/Win/VS2017/Win.vcxproj.filters b/EmulatorPkg/Win/VS2017/Win.vcxproj.filters
deleted file mode 100644
index 3e176597ba..0000000000
--- a/EmulatorPkg/Win/VS2017/Win.vcxproj.filters
+++ /dev/null
@@ -1,50 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="host\WinBlockIo.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinFileSystem.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinGopInput.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinGopScreen.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinHost.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinMemoryAllocationLib.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="host\WinThunk.c">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="host\WinGop.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="host\WinHost.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="host\WinInclude.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <None Include="Host\WinHost.inf" />
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/EmulatorPkg/Win/VS2017/Win.vcxproj.user b/EmulatorPkg/Win/VS2017/Win.vcxproj.user
deleted file mode 100644
index 7ccf83f132..0000000000
--- a/EmulatorPkg/Win/VS2017/Win.vcxproj.user
+++ /dev/null
@@ -1,13 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LocalDebuggerCommand>WinHost.exe</LocalDebuggerCommand>
- <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
- <LocalDebuggerWorkingDirectory>$(ProjectDir)..\..\..\Build\EmulatorIA32\DEBUG_VS2017\IA32\</LocalDebuggerWorkingDirectory>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LocalDebuggerCommand>WinHost.exe</LocalDebuggerCommand>
- <LocalDebuggerWorkingDirectory>$(ProjectDir)..\..\..\Build\EmulatorX64\DEBUG_VS2017\X64\</LocalDebuggerWorkingDirectory>
- <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
- </PropertyGroup>
-</Project> \ No newline at end of file