diff options
| -rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 6 | ||||
| -rw-r--r-- | drivers/gpu/drm/v3d/v3d_gem.c | 3 | ||||
| -rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 4 |
3 files changed, 0 insertions, 13 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 29fa14be130b..79ef20c89ff2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -200,12 +200,6 @@ struct v3d_dev { /* Protects bo_stats */ struct mutex bo_lock; - /* Lock taken when resetting the GPU, to keep multiple - * processes from trying to park the scheduler threads and - * reset at once. - */ - struct mutex reset_lock; - /* Ordered workqueue shared by every queue's scheduler timeout work. * V3D reset is global to all queues, so the timeout handlers must not * run concurrently. diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index bc88ebdcdbea..532a92ab2fe7 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -324,9 +324,6 @@ v3d_gem_init(struct drm_device *dev) ret = drmm_mutex_init(dev, &v3d->bo_lock); if (ret) goto err_stats; - ret = drmm_mutex_init(dev, &v3d->reset_lock); - if (ret) - goto err_stats; ret = drmm_mutex_init(dev, &v3d->sched_lock); if (ret) goto err_stats; diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index e6283a75bcdf..1924e3440dc9 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -689,8 +689,6 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job, struct v3d_job *job = to_v3d_job(sched_job); enum v3d_queue i; - mutex_lock(&v3d->reset_lock); - /* block scheduler */ for (i = 0; i < V3D_MAX_QUEUES; i++) drm_sched_stop(&v3d->queue[i].sched, sched_job); @@ -713,8 +711,6 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job, for (i = 0; i < V3D_MAX_QUEUES; i++) drm_sched_start(&v3d->queue[i].sched, 0); - mutex_unlock(&v3d->reset_lock); - return DRM_GPU_SCHED_STAT_RESET; } |
