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llbitmap_state_machine() can be called with an end bit beyond
llbitmap->chunks. In particular, llbitmap_cond_end_sync() passes
sector >> chunkshift, and sector can reach the tracked boundary
exactly.
Clamp the state-machine range to llbitmap->chunks so it cannot walk
past the tracked bitmap.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-23-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Merge checkpointed old llbitmap state forward as reshape_position advances
and record the checkpoint remap through reshape_mark().
Normal write accounting can run while the reshape thread checkpoints a new
reshape position. llbitmap_reshape_mark() reads old state bytes, merges them
into destination bits, and writes the result back. If llbitmap_start_write()
or llbitmap_start_discard() updates the same state bytes at the same time,
the two read/modify/write paths can overwrite each other and lose the state
from one side.
Serialize only this state-byte race with a rwlock. Normal I/O takes the read
side around llbitmap_state_machine(), after page active references are raised,
so concurrent normal I/O updates still run in parallel. Reshape checkpointing
takes the write side only while merging the checkpointed range, avoiding page
suspension and avoiding a sleeping mutex in the I/O accounting path.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-22-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Reshape progress is tracked by array metadata rather than llbitmap.
Do not let llbitmap skip_sync_blocks() suppress reshape ranges based on
stale bitmap state before the corresponding checkpoint is persisted.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-21-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Teach llbitmap to choose old versus new geometry during reshape and to
encode exact bitmap ranges for the active geometry. This is the mapping
groundwork for checkpoint remapping.
Range preparation now distinguishes writes from discards. Normal writes
must cover every touched bitmap chunk, while discards may only mark fully
covered chunks unwritten. Without this distinction, a discard that starts
or ends inside a chunk can make live data look unwritten after the range
has been mapped and floored.
Reproduce that with a RAID1 llbitmap using 128-sector chunks. A discard
starting halfway into chunk 8 with a 128-sector length changed clean bits
from 16352 to 16350 and unwritten bits from 0 to 2, even though no chunk
was fully discarded. With discard-specific range encoding, both counts
stay unchanged for the same test.
Range preparation also clamps the pre-map range in the same coordinate
space as the incoming IO. RAID5 receives array-sector offsets but tracks
llbitmap sync size in component sectors, so steady-state RAID5 must use
bitmap_array_sectors() before mapping and keep the existing sync-size
clamp after mapping.
Reproduce that with a 4-disk RAID5 llbitmap created --assume-clean. A
write below dev_sectors changed dirty bits from 0 to 512, but a write at
seek=2094080 left the count at 512. With the array-sector pre-map limit,
writing at seek=component_size + 65536 increased dirty bits from 512 to
1024.
Link: https://lore.kernel.org/all/20260726185916.2223460-1-mykola@meshstor.io/
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-20-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Reject reshape when llbitmap still contains NeedSync or Syncing bits.
This keeps reshape from starting until the current llbitmap state has
been reconciled.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-19-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Commit the staged llbitmap geometry when reshape finishes.
When assembling a stopped reshape, md_run() creates the bitmap before
publishing mddev->pers. llbitmap_read_sb() can therefore only initialize
the reshape fields from the old on-disk sync size. Refresh the staged
reshape geometry again from llbitmap_load(), after mddev->pers is
available, and expand the in-memory page controls before replaying bitmap
state.
Reproduce on the old kernel by creating a RAID10 llbitmap with four
active disks and two spares, growing it to six disks, then stopping and
assembling while reshape is still running. The llbitmap chunk count was
32704 before grow, 49056 during reshape, then rolled back to 32704 after
reassemble.
The fixed kernel kept the target geometry across the same stop/reassemble
flow: 65440 chunks before grow, 98160 during reshape, and 98160 after
reassemble.
Link: https://lore.kernel.org/all/20260726185916.2223460-1-mykola@meshstor.io/
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-18-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Track llbitmap bookkeeping for the target reshape geometry while keeping
a single live bitmap instance.
Add the reshape geometry fields, refresh helper, and update the load and
resize paths to keep the target geometry in sync.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-17-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Use the page-control helpers to grow llbitmap's cached pages in place
for resize and later reshape preparation, instead of rebuilding the
whole cache.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-16-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Allocate one llbitmap page-control object at a time and free each
object through the same model.
Let llbitmap_read_page() return a zeroed page without reading disk when
the page index is beyond the current bitmap size, so page-control
allocation no longer needs a separate read_existing flag.
This keeps the llbitmap page-control lifetime self-consistent and
prepares the page-cache code for later in-place growth.
Reviewed-by: Su Yue <glass.su@suse.com>
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-15-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Track llbitmap's own sync_size instead of always using
mddev->resync_max_sectors directly.
This is the minimal bookkeeping needed before llbitmap can track old
and new reshape geometry independently.
Reviewed-by: Su Yue <glass.su@suse.com>
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-14-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Add bitmap mapping and reshape hooks needed by llbitmap reshape
support without teaching md core to account a single bio against
multiple bitmap ranges.
This also adds the old/new bitmap geometry helpers used by
personalities to describe reshape mapping to llbitmap.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-13-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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llbitmap_destroy() deletes pending_timer before flushing
md_llbitmap_io_wq. However, daemon_work can still be queued or running
after the timer has been deleted, and the daemon path can arm
pending_timer again when it finds dirty chunks that are not ready to
flush yet.
If that happens during teardown, pending_timer can remain armed after
llbitmap is freed and later dereference freed memory.
Add a BITMAP_SHUTDOWN bit to llbitmap->flags, set it before deleting
the timer, and make the timer and daemon paths stop queueing or rearming
work once teardown starts. Cancel daemon_work before flushing the shared
workqueue so no already queued daemon instance can race with the free.
Use timer_shutdown_sync() so a daemon instance that passed the shutdown
check before teardown cannot rearm the timer afterward.
BITMAP_SHUTDOWN is a runtime-only state. Mask it out when reading and
updating the llbitmap superblock so the shutdown state is never loaded
from disk or persisted to disk.
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-10-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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llbitmap_create() publishes mddev->bitmap before reading the bitmap
superblock. This is needed because llbitmap_read_sb() can initialize a
new bitmap and flush it through helpers that use mddev->bitmap.
If llbitmap_read_sb() fails, the old cleanup dropped bitmap_info.mutex
and freed llbitmap before clearing mddev->bitmap. Readers such as
/proc/mdstat rely on bitmap_info.mutex to keep the bitmap pointer stable
while collecting bitmap stats, so they could observe the stale pointer
after the failed create path released the mutex.
Clear mddev->bitmap while still holding bitmap_info.mutex, then free the
failed llbitmap after dropping the mutex. This makes mutex-protected
readers see either a live bitmap or no bitmap.
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-9-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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llbitmap_cond_end_sync() is called with the sync thread's current sector.
That value is an exclusive progress boundary: sectors below it have
completed, but the llbitmap chunk containing it can still be in progress.
The old code converted that sector directly to the last bit passed to
BitmapActionEndsync. If resync had only advanced part-way into a large
llbitmap chunk, the in-progress chunk was marked synced and flushed before
the rest of the chunk was repaired. A later bitmap-assisted RAID1 resync
could then skip the remainder of that chunk and leave stale mirror data
behind.
This can be reproduced without editing bitmap metadata by creating a large
RAID1 with a lockless bitmap so llbitmap naturally selects a 524288-sector
chunk (with the default 128 KiB bitmap area, an array just over 16 TiB is
enough), making one mirror stale through the normal degraded write/re-add
path, and throttling resync so the daemon checkpoint runs while resync is
still inside the first chunk. On the bad kernel, bit 0 is ended early and a
stale sector later in the same chunk is skipped. With this fix, bit 0
remains Syncing until resync reaches the next chunk boundary.
Round the exclusive progress sector down to the nearest llbitmap chunk
boundary and end only chunks strictly below that boundary. Also honor the
force argument so callers that need an immediate checkpoint are not
suppressed by daemon_sleep.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-4-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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llbitmap allocates its in-memory page cache and page-control structures from
paths that can already be holding MD reconfiguration or bitmap state locks.
For example, component_size_store() takes mddev_lock(), update_size() calls
the personality resize method, and llbitmap_resize() can grow the page cache
through llbitmap_prepare_resize().
Using GFP_KERNEL in those paths allows direct reclaim to enter filesystem or
block I/O while MD resize state is locked. That can recurse back into the
same array and wait on state that cannot make progress until the resize path
finishes.
Use GFP_NOIO for the llbitmap object, cached bitmap pages, page controls,
page-control arrays, and percpu_ref initialization. Leave the explicit
metadata zeroout path unchanged because it is intentional bitmap I/O rather
than reclaim-driven allocation.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-3-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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llbitmap_flush() sets LLPageFlush on each bitmap page before it queues the
daemon worker. The flag tells md_llbitmap_daemon_fn() to ignore the normal
barrier_idle expiry check and clean the page immediately.
The daemon only tested LLPageFlush. Once a page had been flushed explicitly,
the flag stayed set, so later dirty bits on that page also bypassed
barrier_idle and were cleaned the next time the daemon ran. That can make a
new write look clean much earlier than the configured idle window.
Consume LLPageFlush in md_llbitmap_daemon_fn() with test_and_clear_bit() and
use the returned value for the current expiry check. The explicit flush still
forces the current daemon pass, while later writes on the same page wait for
barrier_idle again.
This can be reproduced through normal sysfs operations:
1. Create a small RAID1 with --bitmap=lockless and --assume-clean.
2. Set llbitmap/daemon_sleep=1 and llbitmap/barrier_idle=10.
3. Toggle md/array_state from active to readonly and back to active to call
llbitmap_flush() without destroying the in-memory bitmap.
4. Write one sector and read llbitmap/bits immediately, after 2 seconds,
and after 12 seconds.
On the bad kernel the dirty bit is already clean after 2 seconds. With this
change it remains dirty until the barrier_idle window expires.
Tested-by: Mykola Marzhan <mykola@meshstor.io>
Link: https://patch.msgid.link/20260802195038.164272-2-yukuai@kernel.org
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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REQ_NOWAIT support in md personalities that can block internally is
fundamentally incomplete. While reads can avoid some blocking paths,
write requests can still encounter cases where one mirror succeeds while
another returns -EAGAIN. At that point md cannot distinguish queue
pressure from a real device failure, so it can neither record a bad
block nor safely retry the write without REQ_NOWAIT, leaving mirrors
with divergent data.
Rather than continue advertising REQ_NOWAIT support for personalities
that cannot implement it correctly, remove it from raid1, raid10 and
raid456. Keep REQ_NOWAIT for linear and raid0, which only remap bios to
their underlying devices; stacked limits will still clear the feature if
any component device lacks REQ_NOWAIT support.
Fixes: bf2c411bb1cf ("md: raid456 add nowait support")
Fixes: c9aa889b035f ("md: raid10 add nowait support")
Fixes: 5aa705039c4f ("md: raid1 add nowait support")
Fixes: f51d46d0e7cb ("md: add support for REQ_NOWAIT")
Suggested-by: Yu Kuai <yukuai@fygo.io>
Signed-off-by: Abd-Alrhman Masalkhi <abd.masalkhi@gmail.com>
Reviewed-by: Yu Kuai <yukuai@fygo.io>
Link: https://patch.msgid.link/20260628142737.1051059-1-abd.masalkhi@gmail.com
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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raid1 supports REQ_NOWAIT reads by avoiding waits in the barrier path
through wait_read_barrier(). However, a read can still block on a
WriteMostly device when the array uses a bitmap and there are
outstanding behind writes.
In that case raid1 unconditionally calls wait_behind_writes(), which
may sleep until all behind writes complete. As a result, a REQ_NOWAIT
read can block despite the caller explicitly requesting non-blocking
behavior.
This ensures that raid1 consistently honors REQ_NOWAIT reads across all
paths that may otherwise wait for behind writes.
Fixes: 5aa705039c4f ("md: raid1 add nowait support")
Signed-off-by: Abd-Alrhman Masalkhi <abd.masalkhi@gmail.com>
Link: https://patch.msgid.link/20260611083514.754922-1-abd.masalkhi@gmail.com
Signed-off-by: Yu Kuai <yukuai@fygo.io>
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Split the classic bitmap sysfs files into a common bitmap group with
the location attribute and a separate internal bitmap group for the
remaining files.
At the same time, convert bitmap operations from a single sysfs group
to a sysfs group array so backends can share part of their sysfs
layout while adding backend-specific attributes separately.
Switch the bitmap sysfs helpers to use sysfs_update_groups() for the
add and update path, and remove groups in reverse order so shared named
groups are unmerged before the last group removes the directory.
Also make bitmap operation lookup depend only on the currently selected
bitmap id matching the installed backend. This prepares the lookup path
for a later registered none backend.
Reviewed-by: Su Yue <glass.su@suse.com>
Link: https://lore.kernel.org/r/20260425024615.1696892-3-yukuai@fnnas.com
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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For RAID-456 arrays with llbitmap, if all underlying disks support
write_zeroes with unmap, issue write_zeroes to zero all disk data
regions and initialize the bitmap to BitCleanUnwritten instead of
BitUnwritten.
This optimization skips the initial XOR parity building because:
1. write_zeroes with unmap guarantees zeroed reads after the operation
2. For RAID-456, when all data is zero, parity is automatically
consistent (0 XOR 0 XOR ... = 0)
3. BitCleanUnwritten indicates parity is valid but no user data
has been written
The implementation adds two helper functions:
- llbitmap_all_disks_support_wzeroes_unmap(): Checks if all active
disks support write_zeroes with unmap
- llbitmap_zero_all_disks(): Issues blkdev_issue_zeroout() to each
rdev's data region to zero all disks
The zeroing and bitmap state setting happens in llbitmap_init_state()
during bitmap initialization. If any disk fails to zero, we fall back
to BitUnwritten and normal lazy recovery.
This significantly reduces array initialization time for RAID-456
arrays built on modern NVMe SSDs or other devices that support
write_zeroes with unmap.
Reviewed-by: Xiao Ni <xni@redhat.com>
Link: https://lore.kernel.org/linux-raid/20260323054644.3351791-4-yukuai@fnnas.com/
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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Add new states to the llbitmap state machine to support proactive XOR
parity building for RAID-5 arrays. This allows users to pre-build parity
data for unwritten regions before any user data is written.
New states added:
- BitNeedSyncUnwritten: Transitional state when proactive sync is triggered
via sysfs on Unwritten regions.
- BitSyncingUnwritten: Proactive sync in progress for unwritten region.
- BitCleanUnwritten: XOR parity has been pre-built, but no user data
written yet. When user writes to this region, it transitions to BitDirty.
New actions added:
- BitmapActionProactiveSync: Trigger for proactive XOR parity building.
- BitmapActionClearUnwritten: Convert CleanUnwritten/NeedSyncUnwritten/
SyncingUnwritten states back to Unwritten before recovery starts.
State flows:
- Current (lazy): Unwritten -> (write) -> NeedSync -> (sync) -> Dirty -> Clean
- New (proactive): Unwritten -> (sysfs) -> NeedSyncUnwritten -> (sync) -> CleanUnwritten
- On write to CleanUnwritten: CleanUnwritten -> (write) -> Dirty -> Clean
- On disk replacement: CleanUnwritten regions are converted to Unwritten
before recovery starts, so recovery only rebuilds regions with user data
A new sysfs interface is added at /sys/block/mdX/md/llbitmap/proactive_sync
(write-only) to trigger proactive sync. This only works for RAID-456 arrays.
Link: https://lore.kernel.org/linux-raid/20260323054644.3351791-3-yukuai@fnnas.com/
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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Move the barrier raise operation before calling llbitmap_state_machine()
in both llbitmap_start_write() and llbitmap_start_discard(). This
ensures the barrier is in place before any state transitions occur,
preventing potential race conditions where the state machine could
complete before the barrier is properly raised.
Cc: stable@vger.kernel.org
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Link: https://lore.kernel.org/linux-raid/20260223024038.3084853-3-yukuai@fnnas.com
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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When reading bitmap pages from member disks, the code iterates through
all rdevs and attempts to read from the first available one. However,
it only checks for raid_disk assignment and Faulty flag, missing the
In_sync flag check.
This can cause bitmap data to be read from spare disks that are still
being rebuilt and don't have valid bitmap information yet. Reading
stale or uninitialized bitmap data from such disks can lead to
incorrect dirty bit tracking, potentially causing data corruption
during recovery or normal operation.
Add the In_sync flag check to ensure bitmap pages are only read from
fully synchronized member disks that have valid bitmap data.
Cc: stable@vger.kernel.org
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Link: https://lore.kernel.org/linux-raid/20260223024038.3084853-2-yukuai@fnnas.com
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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This was done entirely with mindless brute force, using
git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' |
xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/'
to convert the new alloc_obj() users that had a simple GFP_KERNEL
argument to just drop that argument.
Note that due to the extreme simplicity of the scripting, any slightly
more complex cases spread over multiple lines would not be triggered:
they definitely exist, but this covers the vast bulk of the cases, and
the resulting diff is also then easier to check automatically.
For the same reason the 'flex' versions will be done as a separate
conversion.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
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When llbitmap_suspend_timeout() times out waiting for percpu_ref to
become zero, it returns -ETIMEDOUT without resurrecting the percpu_ref.
The caller (md_llbitmap_daemon_fn) then continues to the next page
without calling llbitmap_resume(), leaving the percpu_ref in a killed
state permanently.
Fix this by resurrecting the percpu_ref before returning the error,
ensuring the page control structure remains usable for subsequent
operations.
Link: https://lore.kernel.org/linux-raid/20260123182623.3718551-3-yukuai@fnnas.com
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
Reviewed-by: Li Nan <linan122@huawei.com>
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Remove unnecessary semicolons reported by Coccinelle/coccicheck and the
semantic patch at scripts/coccinelle/misc/semicolon.cocci.
Link: https://lore.kernel.org/linux-raid/20250910091912.25624-1-nichen@iscas.ac.cn
Signed-off-by: Chen Ni <nichen@iscas.ac.cn>
Signed-off-by: Yu Kuai <yukuai@fnnas.com>
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When building for 32-bit platforms, there are several link (if builtin)
or modpost (if a module) errors due to dividends of type 'sector_t' in
DIV_ROUND_UP:
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.o: in function `llbitmap_resize':
drivers/md/md-llbitmap.c:1017:(.text+0xae8): undefined reference to `__aeabi_uldivmod'
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.c:1020:(.text+0xb10): undefined reference to `__aeabi_uldivmod'
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.o: in function `llbitmap_end_discard':
drivers/md/md-llbitmap.c:1114:(.text+0xf14): undefined reference to `__aeabi_uldivmod'
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.o: in function `llbitmap_start_discard':
drivers/md/md-llbitmap.c:1097:(.text+0x1808): undefined reference to `__aeabi_uldivmod'
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.o: in function `llbitmap_read_sb':
drivers/md/md-llbitmap.c:867:(.text+0x2080): undefined reference to `__aeabi_uldivmod'
arm-linux-gnueabi-ld: drivers/md/md-llbitmap.o:drivers/md/md-llbitmap.c:895: more undefined references to `__aeabi_uldivmod' follow
Use DIV_ROUND_UP_SECTOR_T instead of DIV_ROUND_UP, which exists to
handle this exact situation.
Fixes: 5ab829f1971d ("md/md-llbitmap: introduce new lockless bitmap")
Signed-off-by: Nathan Chancellor <nathan@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Redundant data is used to enhance data fault tolerance, and the storage
method for redundant data vary depending on the RAID levels. And it's
important to maintain the consistency of redundant data.
Bitmap is used to record which data blocks have been synchronized and which
ones need to be resynchronized or recovered. Each bit in the bitmap
represents a segment of data in the array. When a bit is set, it indicates
that the multiple redundant copies of that data segment may not be
consistent. Data synchronization can be performed based on the bitmap after
power failure or readding a disk. If there is no bitmap, a full disk
synchronization is required.
Due to known performance issues with md-bitmap and the unreasonable
implementations:
- self-managed IO submitting like filemap_write_page();
- global spin_lock
I have decided not to continue optimizing based on the current bitmap
implementation, this new bitmap is invented without locking from IO fast
path and can be used with fast disks.
For designs and details, see the comments in drivers/md-llbitmap.c.
Link: https://lore.kernel.org/linux-raid/20250829080426.1441678-12-yukuai1@huaweicloud.com
Signed-off-by: Yu Kuai <yukuai3@huawei.com>
Reviewed-by: Li Nan <linan122@huawei.com>
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