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authorNiranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>2026-07-13 13:23:16 -0700
committerNiranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>2026-07-13 13:29:20 -0700
commit65f40fa5022bcdb90d3a39e4948adf2aa16732a3 (patch)
tree57c570af02761198e138a426c8883c49dab45c80
parent068388c0cd225654e7369907670d4e77b8dd3744 (diff)
downloadlinux-65f40fa5022bcdb90d3a39e4948adf2aa16732a3.tar.gz
linux-65f40fa5022bcdb90d3a39e4948adf2aa16732a3.zip
drm/xe: only resume exec queues that were actually suspended
A consumer-issued suspend() can fail (e.g. the queue is killed, banned or wedged), leaving the queue un-suspended. The consumer must then not issue the matching resume(): resuming a queue that was never suspended is incorrect. Add an lr.suspended flag to struct xe_exec_queue that records whether a consumer suspend() succeeded and a matching resume() is still owed. Set it on a successful suspend() in the preempt-fence path, clear it on resume(), and only resume queues that have it set. In resume_and_reinstall_preempt_fences() also skip queues that have since been reset/killed/banned/wedged: such a queue's suspend may not have completed (suspend_pending can still be set, e.g. a preempt fence signalled with -ENOENT without waiting), so resuming it would trip the !suspend_pending assert in the backend. Leave it marked suspended and let teardown resolve its state. A queue is only ever suspended by a single consumer at a time (preempt-fence mode and hw engine group fault mode are mutually exclusive), so a single flag is sufficient. Assisted-by: Github-Copilot:Claude-opus-4.8 Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com> Reviewed-by: Matthew Brost <matthew.brost@intel.com> Link: https://patch.msgid.link/20260713202317.2187787-9-niranjana.vishwanathapura@intel.com
-rw-r--r--drivers/gpu/drm/xe/xe_exec_queue_types.h12
-rw-r--r--drivers/gpu/drm/xe/xe_preempt_fence.c7
-rw-r--r--drivers/gpu/drm/xe/xe_vm.c18
3 files changed, 36 insertions, 1 deletions
diff --git a/drivers/gpu/drm/xe/xe_exec_queue_types.h b/drivers/gpu/drm/xe/xe_exec_queue_types.h
index d27ce24daae5..dbb2ee8eb5de 100644
--- a/drivers/gpu/drm/xe/xe_exec_queue_types.h
+++ b/drivers/gpu/drm/xe/xe_exec_queue_types.h
@@ -200,6 +200,18 @@ struct xe_exec_queue {
u32 seqno;
/** @lr.link: link into VM's list of exec queues */
struct list_head link;
+ /**
+ * @lr.suspended: Tracks whether the consumer-issued suspend()
+ * succeeded and a matching resume() is still owed. suspend() can
+ * fail (e.g. killed/banned/wedged), leaving the queue
+ * un-suspended, so consumers must only resume() queues that were
+ * actually suspended. Set by the suspend caller on success and
+ * cleared by the resume caller. A queue is only ever suspended by
+ * a single consumer at a time (preempt-fence mode and hw engine
+ * group fault mode are mutually exclusive), so a single flag is
+ * sufficient.
+ */
+ bool suspended;
} lr;
#define XE_EXEC_QUEUE_TLB_INVAL_PRIMARY_GT 0
diff --git a/drivers/gpu/drm/xe/xe_preempt_fence.c b/drivers/gpu/drm/xe/xe_preempt_fence.c
index d6427b473ddd..4aa570fe745d 100644
--- a/drivers/gpu/drm/xe/xe_preempt_fence.c
+++ b/drivers/gpu/drm/xe/xe_preempt_fence.c
@@ -74,6 +74,13 @@ static bool preempt_fence_enable_signaling(struct dma_fence *fence)
struct xe_exec_queue *q = pfence->q;
pfence->error = q->ops->suspend(q);
+ /*
+ * Record a successful suspend so the rebind worker only resumes queues
+ * that were actually suspended; a failed suspend() leaves the queue
+ * un-suspended and must not be paired with a resume().
+ */
+ if (!pfence->error)
+ WRITE_ONCE(q->lr.suspended, true);
queue_work(q->vm->xe->preempt_fence_wq, &pfence->preempt_work);
return true;
}
diff --git a/drivers/gpu/drm/xe/xe_vm.c b/drivers/gpu/drm/xe/xe_vm.c
index 080c2fff0e95..23f4a9fb9a49 100644
--- a/drivers/gpu/drm/xe/xe_vm.c
+++ b/drivers/gpu/drm/xe/xe_vm.c
@@ -206,7 +206,23 @@ static void resume_and_reinstall_preempt_fences(struct xe_vm *vm,
xe_vm_assert_held(vm);
list_for_each_entry(q, &vm->preempt.exec_queues, lr.link) {
- q->ops->resume(q);
+ /*
+ * Only resume queues whose suspend() actually succeeded. A
+ * failed suspend() (e.g. killed/banned/wedged) leaves the queue
+ * un-suspended, so it must not be resumed.
+ *
+ * Also skip queues that have since been reset/killed/banned/
+ * wedged: their suspend may not have completed (suspend_pending
+ * can still be set, e.g. a preempt fence signalled with -ENOENT
+ * without waiting), so resuming would trip the !suspend_pending
+ * assert in the backend. Such queues are being torn down anyway,
+ * so leave them marked suspended and let teardown resolve their
+ * state.
+ */
+ if (READ_ONCE(q->lr.suspended) && !q->ops->reset_status(q)) {
+ WRITE_ONCE(q->lr.suspended, false);
+ q->ops->resume(q);
+ }
drm_gpuvm_resv_add_fence(&vm->gpuvm, exec, q->lr.pfence,
DMA_RESV_USAGE_BOOKKEEP, DMA_RESV_USAGE_BOOKKEEP);