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| author | Mark Rutland <mark.rutland@arm.com> | 2026-06-03 12:06:26 +0100 |
|---|---|---|
| committer | Will Deacon <will@kernel.org> | 2026-06-03 16:50:49 +0100 |
| commit | eb1a68a00c0afc88ec60bc96b45d4bfb478ab716 (patch) | |
| tree | 7baf6c0dfa07f08484feec5167908425bef05143 | |
| parent | e1b163e405534bcec5026596d90aecd21b766004 (diff) | |
| download | linux-eb1a68a00c0afc88ec60bc96b45d4bfb478ab716.tar.gz linux-eb1a68a00c0afc88ec60bc96b45d4bfb478ab716.zip | |
arm64: fpsimd: Use opaque type for SME state
As the SME state size can vary at runtime, we don't have a concrete type
for the in-memory SME state, and pass this around using a pointer to
void.
Using pointer to void means that it's very easy to introduce errors that
cannot be caught by the compiler (e.g. as 'void **' can be assigned to
'void *').
Improve this by adding an opaque 'struct arm64_sme_state', and
consistently passing a pointer to this.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Reviewed-by: Mark Brown <broonie@kernel.org>
Reviewed-by: Vladimir Murzin <vladimir.murzin@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Fuad Tabba <tabba@google.com>
Cc: James Morse <james.morse@arm.com>
Cc: Marc Zyngier <maz@kernel.org>
Cc: Oliver Upton <oupton@kernel.org>
Cc: Will Deacon <will@kernel.org>
Signed-off-by: Will Deacon <will@kernel.org>
| -rw-r--r-- | arch/arm64/include/asm/fpsimd.h | 8 | ||||
| -rw-r--r-- | arch/arm64/include/asm/processor.h | 3 | ||||
| -rw-r--r-- | arch/arm64/kernel/fpsimd.c | 4 |
3 files changed, 8 insertions, 7 deletions
diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h index 581661a759a3..fff6d54afd9f 100644 --- a/arch/arm64/include/asm/fpsimd.h +++ b/arch/arm64/include/asm/fpsimd.h @@ -163,7 +163,7 @@ extern void fpsimd_update_current_state(struct user_fpsimd_state const *state); struct cpu_fp_state { struct user_fpsimd_state *st; struct arm64_sve_state *sve_state; - void *sme_state; + struct arm64_sme_state *sme_state; u64 *svcr; u64 *fpmr; unsigned int sve_vl; @@ -199,7 +199,7 @@ static inline void *thread_zt_state(struct thread_struct *thread) { /* The ZT register state is stored immediately after the ZA state */ unsigned int sme_vq = sve_vq_from_vl(thread_get_sme_vl(thread)); - return thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq); + return (void *)thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq); } static inline unsigned int sve_get_vl(void) @@ -218,8 +218,8 @@ static inline unsigned int sve_get_vl(void) extern void sve_save_state(struct arm64_sve_state *state, int save_ffr); extern void sve_load_state(const struct arm64_sve_state *state, int restore_ffr); extern void sve_flush_live(bool flush_ffr, unsigned long vq_minus_1); -extern void sme_save_state(void *state, int zt); -extern void sme_load_state(void const *state, int zt); +extern void sme_save_state(struct arm64_sme_state *state, int zt); +extern void sme_load_state(const struct arm64_sme_state *state, int zt); struct arm64_cpu_capabilities; extern void cpu_enable_fpsimd(const struct arm64_cpu_capabilities *__unused); diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h index 96c0c30eac50..c2a627f39314 100644 --- a/arch/arm64/include/asm/processor.h +++ b/arch/arm64/include/asm/processor.h @@ -131,6 +131,7 @@ enum fp_type { }; struct arm64_sve_state; /* Opaque type */ +struct arm64_sme_state; /* Opaque type */ struct cpu_context { unsigned long x19; @@ -167,7 +168,7 @@ struct thread_struct { enum fp_type fp_type; /* registers FPSIMD or SVE? */ unsigned int fpsimd_cpu; struct arm64_sve_state *sve_state; /* SVE registers, if any */ - void *sme_state; /* ZA and ZT state, if any */ + struct arm64_sme_state *sme_state; /* ZA and ZT state, if any */ unsigned int vl[ARM64_VEC_MAX]; /* vector length */ unsigned int vl_onexec[ARM64_VEC_MAX]; /* vl after next exec */ unsigned long fault_address; /* fault info */ diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 0da2f75de5dd..b9506422d29c 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -808,7 +808,7 @@ static int change_live_vector_length(struct task_struct *task, unsigned int sve_vl = task_get_sve_vl(task); unsigned int sme_vl = task_get_sme_vl(task); struct arm64_sve_state *sve_state = NULL; - void *sme_state = NULL; + struct arm64_sme_state *sme_state = NULL; if (type == ARM64_VEC_SME) sme_vl = vl; @@ -1645,7 +1645,7 @@ static void fpsimd_flush_thread_vl(enum vec_type type) void fpsimd_flush_thread(void) { struct arm64_sve_state *sve_state = NULL; - void *sme_state = NULL; + struct arm64_sme_state *sme_state = NULL; if (!system_supports_fpsimd()) return; |
