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authorMark Rutland <mark.rutland@arm.com>2026-06-03 12:06:26 +0100
committerWill Deacon <will@kernel.org>2026-06-03 16:50:49 +0100
commiteb1a68a00c0afc88ec60bc96b45d4bfb478ab716 (patch)
tree7baf6c0dfa07f08484feec5167908425bef05143
parente1b163e405534bcec5026596d90aecd21b766004 (diff)
downloadlinux-eb1a68a00c0afc88ec60bc96b45d4bfb478ab716.tar.gz
linux-eb1a68a00c0afc88ec60bc96b45d4bfb478ab716.zip
arm64: fpsimd: Use opaque type for SME state
As the SME state size can vary at runtime, we don't have a concrete type for the in-memory SME state, and pass this around using a pointer to void. Using pointer to void means that it's very easy to introduce errors that cannot be caught by the compiler (e.g. as 'void **' can be assigned to 'void *'). Improve this by adding an opaque 'struct arm64_sme_state', and consistently passing a pointer to this. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Vladimir Murzin <vladimir.murzin@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Fuad Tabba <tabba@google.com> Cc: James Morse <james.morse@arm.com> Cc: Marc Zyngier <maz@kernel.org> Cc: Oliver Upton <oupton@kernel.org> Cc: Will Deacon <will@kernel.org> Signed-off-by: Will Deacon <will@kernel.org>
-rw-r--r--arch/arm64/include/asm/fpsimd.h8
-rw-r--r--arch/arm64/include/asm/processor.h3
-rw-r--r--arch/arm64/kernel/fpsimd.c4
3 files changed, 8 insertions, 7 deletions
diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index 581661a759a3..fff6d54afd9f 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -163,7 +163,7 @@ extern void fpsimd_update_current_state(struct user_fpsimd_state const *state);
struct cpu_fp_state {
struct user_fpsimd_state *st;
struct arm64_sve_state *sve_state;
- void *sme_state;
+ struct arm64_sme_state *sme_state;
u64 *svcr;
u64 *fpmr;
unsigned int sve_vl;
@@ -199,7 +199,7 @@ static inline void *thread_zt_state(struct thread_struct *thread)
{
/* The ZT register state is stored immediately after the ZA state */
unsigned int sme_vq = sve_vq_from_vl(thread_get_sme_vl(thread));
- return thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq);
+ return (void *)thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq);
}
static inline unsigned int sve_get_vl(void)
@@ -218,8 +218,8 @@ static inline unsigned int sve_get_vl(void)
extern void sve_save_state(struct arm64_sve_state *state, int save_ffr);
extern void sve_load_state(const struct arm64_sve_state *state, int restore_ffr);
extern void sve_flush_live(bool flush_ffr, unsigned long vq_minus_1);
-extern void sme_save_state(void *state, int zt);
-extern void sme_load_state(void const *state, int zt);
+extern void sme_save_state(struct arm64_sme_state *state, int zt);
+extern void sme_load_state(const struct arm64_sme_state *state, int zt);
struct arm64_cpu_capabilities;
extern void cpu_enable_fpsimd(const struct arm64_cpu_capabilities *__unused);
diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h
index 96c0c30eac50..c2a627f39314 100644
--- a/arch/arm64/include/asm/processor.h
+++ b/arch/arm64/include/asm/processor.h
@@ -131,6 +131,7 @@ enum fp_type {
};
struct arm64_sve_state; /* Opaque type */
+struct arm64_sme_state; /* Opaque type */
struct cpu_context {
unsigned long x19;
@@ -167,7 +168,7 @@ struct thread_struct {
enum fp_type fp_type; /* registers FPSIMD or SVE? */
unsigned int fpsimd_cpu;
struct arm64_sve_state *sve_state; /* SVE registers, if any */
- void *sme_state; /* ZA and ZT state, if any */
+ struct arm64_sme_state *sme_state; /* ZA and ZT state, if any */
unsigned int vl[ARM64_VEC_MAX]; /* vector length */
unsigned int vl_onexec[ARM64_VEC_MAX]; /* vl after next exec */
unsigned long fault_address; /* fault info */
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 0da2f75de5dd..b9506422d29c 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -808,7 +808,7 @@ static int change_live_vector_length(struct task_struct *task,
unsigned int sve_vl = task_get_sve_vl(task);
unsigned int sme_vl = task_get_sme_vl(task);
struct arm64_sve_state *sve_state = NULL;
- void *sme_state = NULL;
+ struct arm64_sme_state *sme_state = NULL;
if (type == ARM64_VEC_SME)
sme_vl = vl;
@@ -1645,7 +1645,7 @@ static void fpsimd_flush_thread_vl(enum vec_type type)
void fpsimd_flush_thread(void)
{
struct arm64_sve_state *sve_state = NULL;
- void *sme_state = NULL;
+ struct arm64_sme_state *sme_state = NULL;
if (!system_supports_fpsimd())
return;