diff options
Diffstat (limited to 'include/uapi')
| -rw-r--r-- | include/uapi/drm/drm.h | 20 | ||||
| -rw-r--r-- | include/uapi/drm/drm_mode.h | 10 | ||||
| -rw-r--r-- | include/uapi/drm/ivpu_accel.h | 2 | ||||
| -rw-r--r-- | include/uapi/drm/qaic_accel.h | 5 | ||||
| -rw-r--r-- | include/uapi/drm/v3d_drm.h | 5 | ||||
| -rw-r--r-- | include/uapi/drm/virtgpu_drm.h | 2 |
6 files changed, 41 insertions, 3 deletions
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index de723566c5ae..8662b5aeea0c 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -1218,6 +1218,26 @@ extern "C" { #define DRM_IOCTL_SYNCOBJ_EVENTFD DRM_IOWR(0xCF, struct drm_syncobj_eventfd) +/** + * DRM_IOCTL_MODE_CLOSEFB - Close a framebuffer. + * + * This closes a framebuffer previously added via ADDFB/ADDFB2. The IOCTL + * argument is a framebuffer object ID. + * + * This IOCTL is similar to &DRM_IOCTL_MODE_RMFB, except it doesn't disable + * planes and CRTCs. As long as the framebuffer is used by a plane, it's kept + * alive. When the plane no longer uses the framebuffer (because the + * framebuffer is replaced with another one, or the plane is disabled), the + * framebuffer is cleaned up. + * + * This is useful to implement flicker-free transitions between two processes. + * + * Depending on the threat model, user-space may want to ensure that the + * framebuffer doesn't expose any sensitive user information: closed + * framebuffers attached to a plane can be read back by the next DRM master. + */ +#define DRM_IOCTL_MODE_CLOSEFB DRM_IOWR(0xD0, struct drm_mode_closefb) + /* * Device specific ioctls should only be in their respective headers * The device specific ioctl range is from 0x40 to 0x9f. diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 128d09138ceb..09e7a471ee30 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -1323,6 +1323,16 @@ struct drm_mode_rect { __s32 y2; }; +/** + * struct drm_mode_closefb + * @fb_id: Framebuffer ID. + * @pad: Must be zero. + */ +struct drm_mode_closefb { + __u32 fb_id; + __u32 pad; +}; + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/ivpu_accel.h b/include/uapi/drm/ivpu_accel.h index 262db0c3beee..de1944e42c65 100644 --- a/include/uapi/drm/ivpu_accel.h +++ b/include/uapi/drm/ivpu_accel.h @@ -196,7 +196,7 @@ struct drm_ivpu_bo_create { * * %DRM_IVPU_BO_UNCACHED: * - * Allocated BO will not be cached on host side nor snooped on the VPU side. + * Not supported. Use DRM_IVPU_BO_WC instead. * * %DRM_IVPU_BO_WC: * diff --git a/include/uapi/drm/qaic_accel.h b/include/uapi/drm/qaic_accel.h index 43ac5d864512..9dab32316aee 100644 --- a/include/uapi/drm/qaic_accel.h +++ b/include/uapi/drm/qaic_accel.h @@ -287,8 +287,9 @@ struct qaic_execute_entry { * struct qaic_partial_execute_entry - Defines a BO to resize and submit. * @handle: In. GEM handle of the BO to commit to the device. * @dir: In. Direction of data. 1 = to device, 2 = from device. - * @resize: In. New size of the BO. Must be <= the original BO size. 0 is - * short for no resize. + * @resize: In. New size of the BO. Must be <= the original BO size. + * @resize as 0 would be interpreted as no DMA transfer is + * involved. */ struct qaic_partial_execute_entry { __u32 handle; diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 3dfc0af8756a..1a7d7a689de3 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -319,6 +319,11 @@ struct drm_v3d_submit_tfu { /* Pointer to an array of ioctl extensions*/ __u64 extensions; + + struct { + __u32 ioc; + __u32 pad; + } v71; }; /* Submits a compute shader for dispatch. This job will block on any diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h index b1d0e56565bc..c2ce71987e9b 100644 --- a/include/uapi/drm/virtgpu_drm.h +++ b/include/uapi/drm/virtgpu_drm.h @@ -97,6 +97,7 @@ struct drm_virtgpu_execbuffer { #define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing */ #define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */ #define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs 7 /* Bitmask of supported capability set ids */ +#define VIRTGPU_PARAM_EXPLICIT_DEBUG_NAME 8 /* Ability to set debug name from userspace */ struct drm_virtgpu_getparam { __u64 param; @@ -198,6 +199,7 @@ struct drm_virtgpu_resource_create_blob { #define VIRTGPU_CONTEXT_PARAM_CAPSET_ID 0x0001 #define VIRTGPU_CONTEXT_PARAM_NUM_RINGS 0x0002 #define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003 +#define VIRTGPU_CONTEXT_PARAM_DEBUG_NAME 0x0004 struct drm_virtgpu_context_set_param { __u64 param; __u64 value; |
