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stubs
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replay.c
Age
Commit message (
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)
Author
2024-04-18
stubs: split record/replay stubs further
Paolo Bonzini
2023-02-27
replay: Extract core API to 'exec/replay-core.h'
Philippe Mathieu-Daudé
2020-10-22
replay: do not build if TCG is not available
Claudio Fontana
2020-10-06
gdbstub: add reverse continue support in replay mode
Pavel Dovgalyuk
2020-10-06
gdbstub: add reverse step support in replay mode
Pavel Dovgalyuk
2020-10-06
migration: introduce icount field for snapshots
Pavel Dovgalyuk
2020-01-07
replay: record and replay random number sources
Pavel Dovgalyuk
2019-08-16
Clean up inclusion of sysemu/sysemu.h
Markus Armbruster
2018-10-19
replay: pass raw icount value to replay_save_clock
Paolo Bonzini
2018-03-12
replay: make locking visible outside replay code
Alex Bennée
2017-01-27
char: rename CharDriverState Chardev
Marc-André Lureau
2016-09-27
replay: allow replay stopping and restarting
Pavel Dovgalyuk
2016-03-30
replay: introduce block devices record/replay
Pavel Dovgalyuk
2016-03-15
replay: character devices
Pavel Dovgalyuk
2016-02-04
stubs: Clean up includes
Peter Maydell
2015-11-06
replay: initialization and deinitialization
Pavel Dovgalyuk
2015-11-06
replay: checkpoints
Pavel Dovgalyuk
2015-11-06
replay: recording and replaying clock ticks
Pavel Dovgalyuk
2015-11-05
replay: global variables and function stubs
Pavel Dovgalyuk