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Introduce safe Rust wrappers around struct fwctl_device and struct
fwctl_uctx. This lets Rust drivers register fwctl devices and implement
firmware RPC callbacks through a typed trait interface.
The abstraction keeps lifetime and reference-count handling inside the
wrapper, exposes pinned per-FD user contexts to drivers, and validates the
layout assumptions required by the C fwctl allocation model. Allocation
sizes are padded so the kmalloc-backed C allocations also satisfy Rust
alignment requirements.
Registration owns driver private data with a lifetime tied to the bound
parent device and verifies the parent identity before registration.
Callbacks access that data through a higher-ranked closure, preventing its
erased lifetime from escaping, while Device remains only the refcounted
fwctl object. This avoids requiring Rust drop glue from the fwctl_device
release path after unregister or module teardown.
RPC callbacks receive typed scope information, a mutable request/response
buffer, and the userspace output-buffer size. Response pointer conversion,
length validation, and raw output-length handling remain inside the
abstraction.
Add the Rust sources to the FWCTL MAINTAINERS entry and add myself as the
maintainer for the Rust abstractions.
Link: https://patch.msgid.link/r/20260813152312.1311142-2-zhiw@nvidia.com
Co-developed-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Zhi Wang <zhiw@nvidia.com>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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